Marmoset releases Toolbag 4.05 in public beta

Marmoset releases Toolbag 4.05 in public beta

Tuesday, December twentieth, 2022 | Posted by Jim Thacker

Marmoset has launched Toolbag 4.05, the newest model of the real-time rendering and look dev software, as a public beta.

It’s a wide-ranging replace, centered totally on bettering texture portray workflow, but additionally including gentle baking, USD import and export, and plenty of enhancements to supplies, lighting and rendering.

An actual-time look growth and rendering toolkit, notably for video games property and portfolio work
A light-weight system for look dev, compositing and last rendering, Toolbag is broadly utilized by video games artists, however can also be more and more being utilized in different sectors of the {industry}.

It permits customers to visualise imported fashions shortly, establishing PBR supplies and lighting, with final 12 months’s Toolbag 4.0 replace including a brand new 3D texture portray system.

Customers can then both bake texture maps for export to different DCC software program or sport engines – Toolbag exports on to Unity, although not Unreal Engine – or render stills or animation immediately.

Higher texturing paintig workflow
Marmoset describes its main objective for Toolbag 4.05 as bettering texture portray workflow.

Main new portray options embody help for symmetry – each mirror and radial – on brush strokes, and the choice to rearrange pictures within the viewport to make use of as stencils for the portray instruments.

As well as, the replace provides a brand new Lazy Mouse system to stabiise freehand brush strokes.

Smaller enhancements embody a brand new seamless mode on the Blur adjustment layer for portray over UV seams and the choice to generate masks from heightmaps.

Efficiency is now “as much as 10x” higher on “advanced texture tasks with many layers”.

Help for USD information, and the return of sunshine baking
Nonetheless, there are additionally plenty of different main options within the launch – not least, the return of sunshine baking, eliminated in Toolbag 4.0 when the brand new GPU ray tracing backend was launched.

Customers can now bake the contributions of the diffuse, specular or oblique lighting in a scene – or all three – into textures, with help for a number of gentle bounces and denoising.

Different main new options embody the choice to import and export fashions in USD format, making it simpler to make use of Toolbag in workflows based mostly across the VFX-industry-standard Universal Scene Description format.

Enhancements to supplies, lighting and rendering
Adjustments to the supplies system embody a Glint reflection shader for mimicking results just like the metallic flakes in automotive paint, or gentle reflecting from ice crystals in snow.

Lighting adjustments embody new ambient occlusion, diffuse and specular passes when rendering, versus baking lighting to textures, all with direct and oblique variations.

Additionally it is now potential to set gentle color in Kelvin models, and to regulate highlights, midtones and shadows within the submit results settings for the digital camera object.

As well as, Toolbag now helps Nvidia’s DLSS viewport upscaling expertise, bettering body fee on advanced scenes by enabling Toolbag to render the viewport at decrease decision, then upscale.

Though primarily designed for video games, the expertise is utilized in plenty of different real-time graphics purposes, together with D5 Render and the RTX Renderer in Nvidia’s personal Omniverse platform.

Pricing and availability
Toolbag 4.05 is at present out there in public beta. Marmoset hasn’t introduced a last launch date but.

The present steady launch, Toolbag 4.04, is out there for Home windows 10 and macOS 10.15+. It’s appropriate with any Direct3D 12-capable GPU on Home windows, and macOS GPU household 2.

New licences now value value $319 for particular person artists, up $20 for the reason that earlier launch, and $879 for studios, up $80. Subscriptions now value $15.99/month for people and $43.99/month for studios.

Read a full list of new features in Toolbag 4.05 in the beta release notes

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