Blender Builders Assembly Notes: 29 April 2024

Notes for weekly communication of ongoing tasks and modules.

  • Use str.format as an alternative of percentage-formatting for core-scripts: Guidelines

This can be a choice of adjustments that occurred during the last week. For a full overview together with fixes, code solely adjustments and extra go to projects.blender.org.

Anim

Asset Shelf

Collection Export

Compositor

Curves

Cycles

EEVEE-Next

  • Make light clamping consistent (commit) – (Clément Foucault)
  • UI: Rename materials Raytraced Refraction to Transmission (commit) – (Clément Foucault)
  • UI: Align affect sliders collectively (commit) – (Clément Foucault)
  • Change lights object matrix for extra readability and compactness (commit) – (Clément Foucault)
  • Show volumes in render mode if drawtype will not be strong (commit) – (Clément Foucault)
  • Enhance shadow bias (commit) – (Clément Foucault)
  • Materials: Add thickness nodetree panel (commit) – (Clément Foucault)

GPv3

  • Cutter tool (commit) – (Sietse Brouwer)
  • Expose Shader FX within the UI (commit) – (Falk David)
  • Overlay for Weight Paint mode (commit) – (Sietse Brouwer)
  • Weight Paint instruments (Draw, Blur, Common, Smear, Pattern weight) (commit) – (Sietse Brouwer)
  • Implementation of sculpt mode instruments (commit) – (Lukas Tönne)

Geometry Nodes

IO

Node Tools

Nodes

Preferences

PyAPI

Python

Shaders

Transform

UI

USD

VSE