Autodesk ships Arnold 7.2.2 | CG Channel

Autodesk ships Arnold 7.2.2

Thursday, June eighth, 2023 | Posted by Jim Thacker

 
Autodesk has launched Arnold 7.2.2, the most recent model of the production renderer.

The replace makes edits to massive scenes “practically instantaneous”, makes renders generated on AMD, Apple and Intel CPUs perceptually similar, and extends USD and MaterialX help.

The plugins for 3ds Max, Cinema 4D, Houdini and Maya have all been up to date to help the brand new options.

Quicker rendering of scenes with massive numbers of cases or lights
Regardless of the small change in model quantity, Arnold 7.2.2 is a reasonably important replace when it comes to render efficiency and high quality.

When enhancing lights or shaders in advanced scenes – these with “hundreds of thousands of cases” – the time to first pixel is “practically instantaneous, as an alternative of getting to attend a number of seconds”.

Autodesk means that the modifications can be notably important when engaged on scenes that use the USD Level Instancer.

International gentle sampling efficiency – a spotlight of the earlier launch – has been additional improved, reducing render times on scenes with large numbers of lights.

 

 
Perceptually similar renders throughout supported CPUs
Arnold’s CPU renderer ought to now generate visually similar outcomes throughout supported {hardware}.

Based on Autodesk, whereas pictures rendered on AMD, Apple and Intel CPUs have been beforehand usually “perceptually equal”, they need to now be “perceptually similar”.

The quantity of noise in volumes when utilizing a mesh gentle with very small triangles has additionally been lowered, as proven within the picture above.

Expanded USD and MaterialX help
As well as, help for USD and MaterialX has been additional prolonged, with the replace making it doable to render MaterialX nodes outlined in third-party node definitions.

Supported by all the integration plugins
Arnold’s integration plugins have additionally been up to date to help the brand new options:

3ds Max: MAXtoA 5.6.3
Cinema 4D: C4DtoA 4.6.3
Houdini: HtoA 6.2.2.0
Katana: KtoA 4.2.2.0
Maya: MtoA 5.3.2

System necessities and availability
Arnold 7.2.2 is out there for Home windows 10+, RHEL/CentOS 7+ Linux and macOS 10.13+. Integrations can be found for 3ds Max, Cinema 4D, Houdini, Katana and Maya.

GPU rendering is supported on Home windows and Linux solely, and requires a compatible Nvidia GPU.

The software program is rental-only, with single-user subscriptions costing $50/month or $400/yr.

 
Read a full list of new features in Arnold 7.2.2 in the online documentation

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